this means you need to modify PARAM.SFO (the signature changes). This "copy protection" is managed by a "flag" that can be turned on/off inside PARAM.SFO, see: Copy protectionīut. There is a "feature" in "PS3 Game Save" format that allows developers to disable the "copy" function to an external USB storage device (by pressing triangle over their icon in XMB with the option "copy" of the side menu)
#Ps3 save data editor tool ps3
This signature generation/verification is managed by the PS3 and not the game, and can be used together in combination with the previous method (1ºencrypted + 2ºsigned) This table inside PARAM.PFD is limited to a maximun of 114 signatures, seems to be a number high enough for all games developers to protect all, but the fact is usually only a few files (the important ones) are protected with this signatures, one of them uses to be PARAM.SFO PS3 can generate a signature for each file inside the folder, this signatures are stored in the Protected files table inside the file PARAM.PFD This encryption/decryption is managed by the game and is different for each game, in some games this encryption doesn't exist, this allows modifications/cheats for Game Saves which files are not encrypted or the encryption method is known, and are not signed by PS3 (read next section below)įor more info about unencrypted game saves see: Game_Modding PS3 Game Save files signed Game developers have the option to encrypt the files generated by the game (when the game writes/reads the Game Save). There are 3 possible protections in "PS3 Game Saves" that can be used together at the same time, it depends of the game which ones are used and what files are affected
See: Content Information Files - Saved Data Utility (PS3)
#Ps3 save data editor tool ps2
Name of the folder where the savedata files are stored, composed by TITLE_ID + some variable characters added by the game, e.g: BLES00001-nick01save01.The number assigned by the system to this user when their account was created (is a counter).